# UNIT 3: ANGLES

## EXERCISE 03: ANGLES

## 1. TRANSLATION OF AN ANGLE

In Geometry, **“Translation”** simply means **moving**…without rotating, resizing or anything else, just moving.

If we want to draw an angle equal to a given one with vertex at a given point V:

STEPS:

- Center the compass at vertex of the given angle and draw an arc intersecting both sides of it. Without changing the radius of the compass, center it at point V and draw another arc.
- Set the compass radius to the distance between the two intersection points of the first arc.
- Now center the compass at the point where the second arc intersects ray V.
- Mark the arc intersection point 1.
- Join point V with point 1 so you get the equal angle.

## 2. ANGLE BISECTOR

It is the locus of the points in the plane equidistant from the sides of an angle. Therefore it is the locus of all the circle centres that are tangent to the sides of the angle.

It is a line which divides the angle in two equal parts.

STEPS:

First of all, we need to draw an angle and call its vertex O and its sides r.

- Center the compass at vertex of the given angle and draw an arc intersecting both sides of it. We get 1 and 2.
- Center the compass at point 1 and draw an arc.
- With the same measure center it at point 2 and draw another arc.
- Where these arcs cross we get point 3.
- If we join point 3 with the vertex of the angle (O) we get the angle bisector.

## 3. ANGLE BISECTOR WHEN THE VERTEX OF THE ANGLE IS OUTSIDE THE PAPER

If we have two lines, r and s, that intersect in a point but that point is outside the paper and we want to get their angle bisector, we have to follow this steps.

STEPS:

First of all we need to draw to lines r and s that intersect in a point outside our paper.

- Draw a line, t, that intersects with both lines r and s, forming angles A, B, C and D.
- Get the bisector of angles A, B, C and D.
- Where the line bisectors intersect, we will get points M and N.
- If we join points M and N you will get the angle bisector of the angle which sides are r and s.

## 4. TRISECTION OF AN ANGLE – DIVIDE A RIGHT ANGLE IN THREE EQUAL PARTS

The only trisection of an angle that is possible to do by a ruler and compass is the trisection of a 90º angle.

STEPS:

- Draw a right angle, to do this we use the steps of the perpendicular to a ray.
- Center the compass at vertex of the right angle (V) and draw an arc intersecting both sides of it. We get 1 and 2.
- Without changing the radious of the compass, center the compass at point 1 and draw an arc, so we get point 3.
- Without changing the radious of the compass, center the compass at point 2 and draw an arc, so we get point 4.
- If we join points 3 and 4 with the vertex of the angle we get the three equal parts of the right angle.

## 5. 75º ANGLE

- Draw a perpendicular line to ray r on point V; to do this, you will need to follow the same steps given to draw the perpendicular to a ray.
- Center the compass at vertex of the right angle (V) and draw an arc intersecting both sides of it. We will get 1 and 2.
- Without changing the radious of the compass, center the compass at point 1 and draw an arc, so we will get point 3.
- Join point 3 to the vertex of the angle V getting a new angle.
- Draw the line bisector of the new angle, so we will get point 4.
- If we join point 4 to the vertex of the angle V, we will get a 75º angle whose vertex is point V.

## 6. 105º ANGLE

STEPS:

First of all, you need to lengthen ray r to the left.

- Draw a perpendicular line to line r on point V; to do this, you will need to follow the same steps given to draw the perpendicular to a ray.
- Center the compass at vertex of the right angle (V) and draw an arc intersecting both sides of it. We will get 1 and 2.
- Without changing the radious of the compass, center the compass at point 1 and draw an arc, so we will get point 3.
- Join point 3 to the vertex of the angle V getting a new angle.
- Draw the line bisector of the new angle, so we will get point 4.
- If we join point 4 to the vertex of the angle V, we will get a 105º angle whose vertex is point V.

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